window.shootPeople = window.shootPeople || {};
shootPeople.Devil=function(){
	var s = this;
	annie.MovieClip.call(s);
	/*_a2x_need_start*/s.b=null;s.m=null;s.status=null;/*_a2x_need_end*/
	annie.initRes(s,"shootPeople","Devil");
    //s.addEventListener(annie.Event.ADD_TO_STAGE, s.onAddToStage.bind(s));
	s.name = "devil"
};
A2xExtend(shootPeople.Devil,annie.MovieClip);
shootPeople.Devil.prototype.speed = 4;
